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AI Insights · Timothy · January 2024

Top 5 Entertainment Mascot Games on iOS in Europe Q4 2023

Discover the performance trends of the top 5 entertainment mascot games on iOS in Europe during Q4 2023, including downloads, revenue, and active users.

Top 5 Entertainment Mascot Games on iOS in Europe Q4 2023

During the fourth quarter of 2023, the top 5 entertainment mascot games on iOS in Europe showcased varied performance trends in terms of downloads, revenue, and active users. Below, we delve into the specifics for each game.

SpongeBob Adventures: In A Jam from Tilting Point LLC saw its revenue peak at approximately $23K in early October, before experiencing a gradual decline, ending the quarter with around $19K in the final week of December. Downloads started strong at 70K in late September, declining to 14K by mid-December, with a slight uptick to 19K in the last week. Weekly active users followed a similar pattern, starting at 36K and peaking at 99K in early October, then stabilizing around 40K towards the end of the quarter.

Minion Rush: Running game by Gameloft demonstrated steady revenue, maintaining around $2.5K to $2.8K throughout most of the quarter, with a notable increase to $3.7K in the final week of December. Downloads fluctuated, starting at 23K in late September, peaking at 53K at the end of December. The weekly active users trend mirrored this, starting at 94K, dipping in mid-quarter, and then rising sharply to 123K by the end of December.

Sonic Dash Endless Runner Game from SEGA displayed a consistent revenue stream, with minor fluctuations, ending the quarter at around $1.8K. Downloads showed a significant increase from 7.5K in late September to 27K in the last week of December. Weekly active users remained robust, hovering around 220K to 230K, with a peak of 257K in the final week.

Disney Emoji Blitz Game by Jam City, Inc. experienced a revenue surge, starting at $37K in late September, peaking at $43K in both late October and mid-December, and ending at $40K. Downloads were volatile, starting at 4.8K, peaking at 25K in mid-December, and ending at 17K. Weekly active users increased from 20K in late September to 34K by the end of December, with a notable peak at 36K in mid-December.

Sonic Forces PvP Racing Battle, also from SEGA, saw its revenue peak at $5.5K in the final week of December, up from $3.6K in late September. Downloads increased from 4.3K to 10.5K over the quarter. Weekly active users started at 57K, peaking at 76K in mid-December, and slightly declining to 75K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024